使用微軟Visual Studio Code編寫Arduino程式(四):Mac版的設置

macOS版的VS Code Arduino編輯環境設置步驟,和Windows版一樣,僅程式庫路徑不同。以編輯Arduino Uno控制板程式來說,開啟空白的專案資料夾(此例為“blink”),按F1功能鍵執行“Arduino: Initialize”命令,VS Code將產生如下的c_cpp_propertise.json內容(註:從arduino.cc官網下載Arduino開發軟體之後,請把Arduino軟體從「下載(Downloads)」文件夾拖入「應用程式(Applications)」文件夾):

{
    "configurations": [
        {
            "name": "Mac",
            "includePath": [
                "/Applications/Arduino.app/Contents/Java/tools/**",
                "/Applications/Arduino.app/Contents/Java/hardware/arduino/avr/**"
            ],
            "forcedInclude": [
                "/Applications/Arduino.app/Contents/Java/hardware/arduino/avr/cores/arduino/Arduino.h"
            ],
            "macFrameworkPath": [
                "/System/Library/Frameworks",
                "/Library/Frameworks"
            ],
            "intelliSenseMode": "clang-x64",
            "compilerPath": "/usr/bin/clang",
            "cStandard": "c11",
            "cppStandard": "c++17"
        }
    ],
    "version": 4
}

Mac版的Arduino的內建程式庫,封裝在應用程式檔(*.app)內部的“Contents”路徑底下,若有興趣查看,請在應用程式圖示上面按滑鼠右鍵,選擇「顯示套件內容」:

顯示套件內容

Arduino預設安裝在應用程式(Applications)路徑,所以Arduino內建程式庫的路徑是:

/Applications/Arduino.app/Contents/Resources/Java/libraries/

使用者(就是我們自己)額外新增的程式庫,則存放在使用者「家目錄」底下的「文件(Documents)」路徑當中的“Arduino”文件夾:

~/Documents/Arduino/libraries/

因此,編寫Arduino Uno控制板所需的c_cpp_propertise.json檔的內容如下:

{
    "configurations": [
        {
            "name": "Arduino Uno",
            "includePath": [
                "${workspaceFolder}/**",
                "/Applications/Arduino.app/Contents/Java/tools/**",
                "/Applications/Arduino.app/Contents/Java/hardware/arduino/avr/**",
                "/Applications/Arduino.app/Contents/Java/hardware/tools/avr/avr/include/**",
                "~/Documents/Arduino/libraries/**"
            ],
            "forcedInclude": [
                "/Applications/Arduino.app/Contents/Java/hardware/arduino/avr/cores/arduino/Arduino.h"
            ],
            "defines": [
                "USBCON",
                "ARDUINO=10809"
            ],
            "intelliSenseMode": "clang-x64",
            "cStandard": "c11",
            "cppStandard": "c++17"
        }
    ],
    "version": 4
}

編寫ESP8266與ESP32控制板程式的設置

同樣地,編寫非Arduino原廠控制板的程式之前,請先在Arduino IDE的控制板管理員,下載、安裝指定控制板的編譯環境。以ESP8266控制板為例,請在Arduino IDE的主功能表,選擇”Arduino→Preferences“命令,在「偏好設定」面板的「開發板管理網址」欄位輸入ESP8266控制板管理員的網址: https://arduino.esp8266.com/stable/package_esp8266com_index.json

Arduino的偏好設定面板

然後選擇「工具→開發板→開發板管理員」,在「控制板管理員」面板中搜尋並安裝“ESP8266”:

開發板管理員面板

底下是包含Arduino Uno, ESP8266和ESP32三種控制板的c_cpp_propertise.json設置檔原始碼,ESP8266和ESP32控制板管理員的版本分別是2.5.2和1.0.2,請自行修改成你安裝的版本:

{
    "configurations": [
        {
            "name": "Arduino Uno",
            "includePath": [
                "${workspaceFolder}/**",
                "/Applications/Arduino.app/Contents/Java/tools/**",
                "/Applications/Arduino.app/Contents/Java/hardware/arduino/avr/**",
                "/Applications/Arduino.app/Contents/Java/hardware/tools/avr/avr/include/**",
                "~/Documents/Arduino/libraries/**"
            ],
            "forcedInclude": [
                "/Applications/Arduino.app/Contents/Java/hardware/arduino/avr/cores/arduino/Arduino.h"
            ],
            "defines": [
                "USBCON",
                "ARDUINO=10809"
            ],
            "intelliSenseMode": "clang-x64",
            "cStandard": "c11",
            "cppStandard": "c++17"
        },
        {
            "name": "Wemos D1 mini",
            "includePath": [
                "~/Library/Arduino15/packages/esp8266/tools/**",
                "~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.5.2/**",
                "~/Documents/Arduino/libraries/**"
            ],
            "forcedInclude": [
                "~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.5.2/cores/esp8266/Arduino.h",
                "~/Library/Arduino15/packages/esp8266/hardware/esp8266/2.5.2/variants/d1_mini/pins_arduino.h"
            ],
            "defines": [
                "USBCON",
                "ARDUINO=10809"
            ]
        },
        {
            "name": "ESP32",
            "includePath": [
                "${workspaceFolder}/**",
                "~/Library/Arduino15/packages/esp32/hardware/esp32/1.0.2/cores/esp32/**",
                "~/Library/Arduino15/packages/esp32/hardware/esp32/1.0.2/libraries/**",
                "~/Documents/Arduino/libraries/**"
            ],
            "defines": [
                "USBCON",
                "ARDUINO=10809"
            ],
            "forcedInclude": [
                "~/Library/Arduino15/packages/esp32/hardware/esp32/1.0.2/variants/d32/"
            ],
            "intelliSenseMode": "clang-x64",
            "cStandard": "c11",
            "cppStandard": "c++17"
        }
    ],
    "version": 4
}

最後,在“.vscode”文件夾裡的arduino.json檔,加入暫存編譯檔的“build_temp”路徑:

arduino.json檔的編輯畫面

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